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| #define _WIN32_WINNT 0x0500
#include <windows.h> #include <windowsx.h> #include <GL/gl.h> #include <GL/glu.h>
#include <dwmapi.h>
#pragma comment (lib, "opengl32.lib") #pragma comment (lib, "glu32.lib")
#pragma comment (lib, "dwmapi.lib")
#include <assert.h> #include <tchar.h>
#ifdef assert #define verify(expr) if(!expr) assert(0) #else verify(expr) expr #endif
const TCHAR szAppName[]=_T("TransparentGL"); const TCHAR wcWndName[]=_T("TransparentGL");
HDC hDC; HGLRC m_hrc; int w = 240; int h = 240;
BOOL initSC() { glEnable(GL_ALPHA_TEST); glEnable(GL_DEPTH_TEST); glEnable(GL_COLOR_MATERIAL);
glEnable(GL_LIGHTING); glEnable(GL_LIGHT0);
glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glClearColor(0, 0, 0, 0);
return 0; }
void resizeSC(int width,int height) { glViewport(0,0,width,height); glMatrixMode(GL_PROJECTION); glLoadIdentity();
glMatrixMode(GL_MODELVIEW ); glLoadIdentity(); }
BOOL renderSC() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
glPushMatrix();
glColor3f(0, 1, 1); glBegin(GL_TRIANGLES); glColor3f(1.0f,0.0f,0.0f); glVertex3f( 0.0f, 1.0f, 0.0f); glColor3f(0.0f,1.0f,0.0f); glVertex3f(-1.0f,-1.0f, 0.0f); glColor3f(0.0f,0.0f,1.0f); glVertex3f( 1.0f,-1.0f, 0.0f); glEnd();
glPopMatrix(); glFlush();
return 0; }
BOOL CreateHGLRC(HWND hWnd) { PIXELFORMATDESCRIPTOR pfd = { sizeof(PIXELFORMATDESCRIPTOR), 1, PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_SUPPORT_COMPOSITION | PFD_DOUBLEBUFFER, PFD_TYPE_RGBA, 32, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 24, 8, 0, PFD_MAIN_PLANE, 0, 0, 0, 0 };
HDC hdc = GetDC(hWnd); int PixelFormat = ChoosePixelFormat(hdc, &pfd); if (PixelFormat == 0) { assert(0); return FALSE ; }
BOOL bResult = SetPixelFormat(hdc, PixelFormat, &pfd); if (bResult==FALSE) { assert(0); return FALSE ; }
m_hrc = wglCreateContext(hdc); if (!m_hrc){ assert(0); return FALSE; }
ReleaseDC(hWnd, hdc);
return TRUE; }
LRESULT CALLBACK WindowFunc(HWND hWnd,UINT msg, WPARAM wParam, LPARAM lParam) { PAINTSTRUCT ps;
switch(msg) { case WM_CREATE: break;
case WM_DESTROY: if(m_hrc) { wglMakeCurrent(NULL, NULL); wglDeleteContext(m_hrc) ; } PostQuitMessage(0) ; break;
default: return DefWindowProc(hWnd,msg,wParam,lParam); }
return 0; }
int WINAPI _tWinMain(HINSTANCE hThisInst, HINSTANCE hPrevInst, LPSTR str,int nWinMode) { WNDCLASSEX wc; memset(&wc, 0, sizeof(wc)); wc.cbSize = sizeof(WNDCLASSEX); wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION); wc.style = CS_HREDRAW | CS_VREDRAW; wc.lpfnWndProc = (WNDPROC)WindowFunc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hThisInst; wc.hIcon = LoadIcon(NULL, IDI_APPLICATION); wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH)CreateSolidBrush(0x00000000); wc.lpszClassName = szAppName;
if(!RegisterClassEx(&wc)) { MessageBox(NULL, _T("RegisterClassEx - failed"), _T("Error"), MB_OK | MB_ICONERROR); return FALSE; }
HWND hWnd = CreateWindowEx(WS_EX_APPWINDOW, szAppName, wcWndName, WS_VISIBLE | WS_POPUP, 200, 150, w, h, NULL, NULL, hThisInst, NULL);
if(!hWnd) { MessageBox(NULL, _T("CreateWindowEx - failed"), _T("Error"), MB_OK | MB_ICONERROR); return FALSE; }
DWM_BLURBEHIND bb = {0}; HRGN hRgn = CreateRectRgn(0, 0, -1, -1); bb.dwFlags = DWM_BB_ENABLE | DWM_BB_BLURREGION; bb.hRgnBlur = hRgn; bb.fEnable = TRUE; DwmEnableBlurBehindWindow(hWnd, &bb);
CreateHGLRC(hWnd);
HDC hdc = GetDC(hWnd); wglMakeCurrent(hdc, m_hrc); initSC(); resizeSC(w, h); ReleaseDC(hWnd, hdc);
MSG msg; while(1) { if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); } else { HDC hdc = GetDC(hWnd); wglMakeCurrent(hdc, m_hrc);
renderSC();
SwapBuffers(hdc); ReleaseDC(hWnd, hdc); } }
return (FALSE); }
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